Showing posts tagged with "bugfix"

change: BUFIX: Religion fixes for altar regeneration and blessed peace rite

By - 26. August, 2012

-Fixed altar regeneration everyone the max amount. Altar should now regen according to piety, with minimum amount reflecting 10 piety. -Fixed blessed stone script running even if the blessed stone didn’t exist anymore.

change: BUGFIX: Potion ingredient fixed

By - 26. August, 2012

An ingredient that was used for potions is now correctly powderable. Wasn’t before due to not being stackable.

change: BUGFIX: New Haven Inns work properly again

By - 26. August, 2012

New Haven Inns work properly again.

change: BUGFIX: Treasure maps can again be digged correctly with a shovel

By - 26. August, 2012

Treasure maps can again be digged correctly with a shovel.

change: BUGFIX: Archers NPCs now use their bows

By - 26. August, 2012

Archers NPCs now use their bows.

change: BUGFIX: Shortbow, composite bow and longbow are now correctly identified as weapons

By - 26. August, 2012

Shortbow, composite bow and longbow are now correctly identified as weapons.

change: BUGFIX: Shoes no longer disappear when riding a nightmare during server restart

By - 26. August, 2012

Shoes no longer disappear when riding a nightmare during server restart.

change: BUGFIX: Nightmares no longer disappear on server restarts from players or NPC’s

By - 26. August, 2012

Nightmares no longer disappear on server restarts from players or NPC’s.

change: Magic cloth bugfix

By - 26. August, 2012

Magic clothes now spawn with correct names. Wrongly spawned clothes will need to be renamed by a GM.