Showing posts tagged with "bugfix"
By - 26. August, 2012
-Fixed altar regeneration everyone the max amount. Altar should now regen according to piety, with minimum amount reflecting 10 piety. -Fixed blessed stone script running even if the blessed stone didn’t exist anymore.
By - 26. August, 2012
An ingredient that was used for potions is now correctly powderable. Wasn’t before due to not being stackable.
By - 26. August, 2012
New Haven Inns work properly again.
By - 26. August, 2012
Treasure maps can again be digged correctly with a shovel.
By - 26. August, 2012
Archers NPCs now use their bows.
By - 26. August, 2012
Shortbow, composite bow and longbow are now correctly identified as weapons.
By - 26. August, 2012
Shoes no longer disappear when riding a nightmare during server restart.
By - 26. August, 2012
Nightmares no longer disappear on server restarts from players or NPC’s.
By - 26. August, 2012
Magic clothes now spawn with correct names. Wrongly spawned clothes will need to be renamed by a GM.