Showing posts tagged with "rites"

change: Rite mana cost lowered

By - 26. August, 2012

– Intervention mana costs have been tweaked to be easier to cast for classes with lower int

change: Inactive religion members penalty

By - 26. August, 2012

If you neglect visiting (clicking) your altar often enough, and your confirmation expires drops low enough, your rites will be penalized. (Every 5 minutes when casting a rite, you will get a message indicating this)

change: Armament requirement lowered

By - 26. August, 2012

– Armament is now easier to cast

change: BUFIX: Religion fixes for altar regeneration and blessed peace rite

By - 26. August, 2012

-Fixed altar regeneration everyone the max amount. Altar should now regen according to piety, with minimum amount reflecting 10 piety. -Fixed blessed stone script running even if the blessed stone didn’t exist anymore.

change: Religion steed summoning changes

By - 26. August, 2012

– When summoning a mount any religion can now choose between a horse, ostard or llama – Removed debug message from tekstone steed summon

change: Rule updates

By - 26. August, 2012

Attacking trapped players You are not allowed to engage PvP inside a public or a private boat. It is also illegal to engage PvP inside locked doors (i.e. locking another player inside your house to rob him). There always needs to be a way out. Silent casting Silent casting/whispering spells is illegal to use before […]

change: BUGFIX: Nature veritas no longer hurts red nature members

By - 26. August, 2012

Nature veritas no longer hurts red nature members.